First came the resounding success that was Project Quantum Leap. Then there was PQL2: The Next Project, but it was carried off by raiders from Xen and never seen again. Some of us escaped though, and now we bring you ISSUES.

Like its predecessors, the idea behind Issues is to collect maps created by many different individuals into a single incoherent map pack. Unlike the PQL, however, we have decided to loosely bind these maps up in a story - of which only some of the maps will be a part, so it will still be pretty incoherent.

Our core team will be making the story related elements, but we need you, the members of the mapping community, to help us by contributing your maps to Issues.

We are looking for single-player maps of any theme, any setting, any content (with a few common sense restrictions). The main requirement is that the map must run under Spirit of Half-Life version 1.0 - although you don't necessarily need to make use of Spirit's features. Complete submission instructions and rules are viewable on the submit part of the page.

Deadline for map submissions is September 1, 2003, with a release date planned for sometime in the Fall.

If you're new to mapping, or just don't have time to create a full blown map pack of your own, this is a terrific opportunity to get a sample of your work published.

Since it is done, you can download it here!

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Blog RSS Feed Report abuse Latest News: ISSUES RELEASED!

0 comments by Firebinder on Apr 5th, 2004 digg this super bookmark


Issues, the (not exactly) sequel to Project Quantum Leap, has (finally!) been released! Nine different mappers. Eighteen maps. One unique gaming experience.

- Powered by Spirit of Half-Life 1.2
- Non-linear mission structure
- New graphics, textures, sounds, and models
- Compatible with Steam

Download Links:
HalfLife-Mods.com - here
HL Core - here

Downloads RSS Feed Latest Downloads
Issues - Final Release

Issues - Final Release

Dec 03, 2006 Full Version 0 comments

This is the final Release of "Issues" -------------------------------------------- Unzip the folder, and place in your Half-Life Directory....

Comments  (0 - 10 of 22)
paul939
paul939 Oct 11 2007, 6:03am says:

This was an interesting mod, it's actually a collection of maps made and turned into some sort of loosely binded story,but overall it was good,I could'nt finish the Xen level though. Nice mod 8/10

+1 vote     reply to comment
Hydr4Q
Hydr4Q Jun 14 2007, 7:11am says:

i've finished it and can say its great especilay the MAP casa where the marines arn't hostile

+1 vote     reply to comment
MalaYneuMaya
MalaYneuMaya May 15 2007, 8:34am says:

hello..
the game crash to desktop when im entering the big teleporter machine

the machine:
(there are 4 red butt need to be pushed and the machine will generate some green rings and a transparent pic at the centre)

when i jump into that pic,the game 'loading' and then it crash.. help please :(

+1 vote     reply to comment
Ski_N
Ski_N Apr 3 2007, 12:41pm says:

Amazing!
This Game Was More Impressive To Me Then Half Life It's Self, Please Make Something Else!!!

After I Did the First Four Stages I Thought Game Over...
But No!!

Going Back In Time?!
Following Dead Militery People, Blowing Up Aleins With WW2 Cannons?!

Oh and Kicking ass, Well Worth BUYING!!
But You Can Get It For Free! WOW!

Only Problem I Had Was The Mission Where Your In The Flooded Room.. Had To NoClip OUt OF there For That One ;)

9/10

+1 vote     reply to comment
M_Gargantua
M_Gargantua Dec 3 2006, 9:24pm says:

And now I remember why I never finished this, that Xen map.

that thing is crazy, beware!

+1 vote     reply to comment
kol
kol Dec 3 2006, 11:22am says:

There is a Fileplanet Link i think - search for "half-life Issues" on fileplanet

And i just uploaded the zip to Moddb. As soon as it gets approved it'll come up in the downloads section.

Look out for the sequel, Reissues!

+1 vote     reply to comment
M_Gargantua
M_Gargantua Dec 2 2006, 12:55pm says:

you guys need to remirror this because all of the links are dead :(

+1 vote     reply to comment
vgu
vgu Jul 29 2004, 5:14pm says:

Anyway, I'm glad you've enjoyed what you've played so far in Issues.

You're not the only one to get stuck in Badass' lift - that's been one of the most common questions we've been getting from players. Here's how it works:

Take the lift down. When it stops (with the door partly open), open the ceiling grate (jump and hit the "use" key - it may take a couple of attempts). When you get it open you will be able to use the open grate like a ladder and climb up and on top of the lift. Look around and you will find a restart button for the lift. The lift will then proceed to the botom of the shaft and you can continue.

There is a walkthrough for Badass (and several of the other maps) found in the Readme Files folder. Also, the website is back up now, and the forum is available again (Our host - ArbronI's brother - occasionally takes his server down without warning, but usually only for a few hours).
Firebinder

+1 vote     reply to comment
vgu
vgu Jul 25 2004, 6:19pm says:

SOORY FOR THE BEGINNING AT THE TEXT BELOW, IT'S A CUT&PASTE

please help me...
I'm on the level after the 4 section with greem-red light and after I go back on the light ball... I arrive somewhere it was an amurerie and life-savety pack. After a long corridor and something like a gate, I'm arrive in a dorm with 3 soldat and a lift. When I take the light, I arrive downstair but the lift's door are not really open and I don't find any way to go away (the lift are stop).

Could you please send me an email with the soluce to go more away in this mod ? I was really surprise by the interest and the quality of this game.

Thanks you, Vincent.

+1 vote     reply to comment
vgu
vgu Jul 25 2004, 5:53pm says:

Hello,
your web site doesn't work and i don't find forum that can hel me...
I'm on the level after the 4 section with greem-red light and after I go back on the light ball... I arrive in a dorm with 3 soldat and a lift. When I take the light, I arrive downstair but the lift's door are not really open and I don't find any way to go away (the lift are stop).

Could you please send me an email with the soluce to go more away in this mod ? I was really surprise by the interest and the quality of this game.

Thanks you, Vincent.

+1 vote     reply to comment
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Platform
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Game
Half-Life
Developed By
HughBear
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Release Date
Released Dec 3, 2006
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First Person Shooter
Theme
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