Download Here
Binaries/gfx
People.clemson.edu
Source
People.clemson.edu
OmiQuake is a Quake1 engine modification that has numerous visual and gameplay enhancements. Here is a list of features so far.
Version 1.0
-ARB Multitexturing
-Speed Increases
-Bobbing Weapons
-Colored Console
-Animation Interpolation
-Transform Interpolation
-TGA Textures
-PCX Textures
-JPG Textures
-Fixed Maximum Pitch of Player Viewpoint
-Centered Intermission Scoreboard
-Improved HUD
-FPS Counter
-Clock
-lit support
-Removed Flashblend
-Fullbrights
-32-bit Mirrors w/ gl_texsort "1"
-Programmable External Particle System
-Fixed Particles Over Water Bug
-Fixed Beam Pausing
-Clipped Decals
-44100hz Sound Sampling Rate
-New Math Routines
-MD3 Models
-Quick Texture Reloads
-Dual Water Layers
-Underwater Fogging
-Waterwaves
-Added +mlook cvar
-EAX Sound (60%)
-OpenGL code in an external DLL
-New pak file format
-Dedicated Console
-Numerous other things i cant remember :)
About damn time right?
links are in the mod info section
One year since I started this? Well Im still alive and have added some more features so this project isnt dead yet.
Im shooting for a release around early October maybe sooner depending on how things work out. There are a couple of bugs that I need to iron out and a...
Source Code of the OmiQuake Engine. The Project seems abandoned. So if you like it, you may enhance it the way you like
Very intersting... hope to see some more development s00n :D
Regards,
Q -Mark [0!0]
qrackerjackquake@gmail.com
Qracker Jack Quake
Youtube.com
Gather Quake Archives
Quakewiki.net
Released!
/me laughs out loud
I want OmiQuake (*and source code*)!
well im a computer science major now. so this is my pet project while at college :)
im waiting for it :D
"project isnt dead yet"
cool! :D
i hate when peopel waste my time with this..
that's BAD :(
dont expect it anytime soon if ever i no longer have any of the source code and im working on different things now
is it dead.. huh?:confused: can i poke it with a stick? :confused: :confused: