Red alert: ReGeneration is a Red alert 1 total conversion for Generals: Zero Hour. It brings the original Red alert, with the Aftermath additions, into Zero Hour. It will incorporate all units and buildings from Red alert, and it will also feature a few new things. These are usually things that might make the game a bit more intersting. The site will explain exactly what we're doing and what we have done so far. There's also a lot more pictures there, including those found here. So visit the site if you want to know more, and for any questions, visit our forums.

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While the mod was cancelled a long time ago, I like to tie up all my loose ends. This is why I recently made this video showcasing what we had as a portfolio piece. Enjoy!

Welcome Back Commanders!

Welcome Back Commanders!

News 4 comments

Red alert: ReGeneration profile has just been updated! Everything that you see on here is competely up-to-date. Sorry for the inactivity for a while...

Our latest renders

News 6 comments

We have another two renders for you to enjoy today. The Allied Radar Dome and the Service Depot:

The newest renders

News 4 comments

We've posted up two more renders for you. Today we have: Allied Turret - Soviet Missile Silo Enjoy those, and see you next time!

Here's another pair for you!

News 5 comments

We won't be running out of these anytime soon, so until we do, just keep watching the news. ;) Today we once again have two more renders for your...

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sgtmyers88
sgtmyers88 - - 2,829 comments

I made a post a few pages back expressing my feelings of disappointment about this mod dying, recently rediscovering this, while I know a similar mod was released on RA3, I went ahead and started up an RA mod here on ZH. While I am reusing a lot of stuff I previously did in my free time along with assets from the recently updated TD Redux project, (along with some unique content exclusive to the mod yet to be revealed) If by chance the authors still monitor this page or still have any of the old code and art assets from this project I would like to implement them with your credit. This project honestly had a lot of potential despite the issues ZH has.

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TheRookieMaster
TheRookieMaster - - 85 comments

I would prefer it staying in the Zero Hour :(

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DanielDanBad
DanielDanBad - - 63 comments

I learned that you had transfered the MOD to Red Aert 3 but i still prefering mods to Generals Zerou Hour, so you can finish this mod?

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Guest
Guest - - 689,438 comments

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RequiemLux
RequiemLux - - 2,600 comments

R.I.P.

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red3000
red3000 - - 87 comments

nooooooooooooooooooooooo it's dead

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arphax
arphax - - 441 comments

models texture i think needs improve..

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KBraid
KBraid - - 259 comments

what i like about this mod is that, unlike tdr, has ALL original sound erects, and doesn't appear to use only the popular music
(commenting on the vid)

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danh30
danh30 - - 38 comments

Please don't stop the programs of this mod :(
It looks a good mod, although no new things.

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NoSoldier
NoSoldier - - 421 comments

Just one question... Are some models imported from A Path Beyond?

Otherwise its awesome. And hopefully you're working on it again.(Maybe for C&C3? :D)

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Mishkin
Mishkin - - 7 comments

All the models are original and were done by SoulReaver.

There are no plans to continue this mod. Thanks for stopping by!

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