Insurgency Client Beta v2.1 RC2
Aug 01, 2008 Full Version 19 commentsInsurgency (INS) is a total conversion mod for Valve Software's Half-Life 2, powered by the Source Engine. INS immerses the player in an intense online...
The Insurgency is here! - modern infantry combat on valve's source engine.
Overview:
o free total conversion, -- only a Source-based game and Steam required
o chain of command -- commanders control their squad/cell with ease
o morale -- morale system encourages teamplay
o customizable gameplay -- "insurgency map configuration" system
o reinforcement waves -- unique reinforcement wave system
o depth of realism -- iron sights, free aim, recoil, bullet penetration, weapon weights, and more
o no bullsh*t hud -- only see what's important, when it's important
o weapon caches -- used for rearming on the battlefield
Join us on IRC @ #insurgency on GameSurge
Q.What is Insurgency?
A. Insurgency ("INS") is a total conversion modification (multiplayer) for Half-Life 2, which runs on Valve's Source game engine.
Insurgency takes you across the modern battlefield, engaging in intense firefights and battles as a member of either a highly organized and equipped conventional force (US Marines), or as an unconventional fighter that uses a combination of firepower and bravery to take on their sometimes overwhelming opponent (Insurgents).
Intense realism will keep you alert as you and your team try accomplish the mission's objectives. Specified roles are included within each Squad that make up your team's Platoon. Command and control from a 4-soldier Fireteam, to an 8-soldier Squad, up to a 32-soldier Platoon. A unique point system ensures that online combat veterans will be rewarded for their leadership and tactical abilities so that they can rise through the ranks and command the platoon.
Grab one of the many weapons in the arsenal and join the fight using guerrilla tactics against the powerful enemy, fire RPGs at enemy infantry, or deploy your machine gun to take down entire platoons!
Q. Where can I download the mod?
A. Insurgency is available on Steam, Valve's online distribution system. If you already own a Source-based commercial game such as Half-Life 2 (or any of its episodes), Portal, Counter Strike: Source or Team Fortress 2 you will have Insurgency listed under your "My Games" list on your Steam client. You can install Insurgency from there and you the game will receive automatic updates as soon as they are available.
Q: Will Insurgency take advantage of HDR/Phong, etc?
A: Yes.
Q. How much will Insurgency cost?
A. It's free! You just need to have another Source-based videogame to be able to play.
Q. Where can I find more information about the mod?
A. Please visit Insmod.net for detailed information on all aspects of Insurgency: Modern Infantry Combat.
Q. Where can I find support / other players?
A. Please visit our website at Insmod.net and our forums at Forums.insmod.net and be part of our active community! You can also visit the section dedicated to Insurgency at the Electronic Sports League site to find INS clans or other players.
Q. I would like to help, are you looking for anyone in particular?
A. We are always looking for talented level designers, coders or artists. Please see the Help Wanted section of our Moddb for details! If you need to get in touch, send an e-mail to: mail@insmod.net
15 comments by Dr_Spielmann on Oct 6th, 2008 digg this super bookmark
Hello, folks!
During the last few days, Insurgency: Modern Infantry Combat is enjoying a massive boost of players thanks to the release over Steam. This system also allows us to deploy some extra content and updates on a more regular basis and we would like to give you a small taste of what we are working on right now - this way you will know what is going to be added to the game in the near future.
First of all, and following the massive amounts of feedback received over the last months, a lot of our maps are being updated with fixes for small exploits or rough edges. The same goes for our main code base: a substantial patch is well under way and ready to be tested prior to committing the updates to the Steam version of Insurgency.
One of the new maps that are currently under development is Ins_Karam. Karam is a map set in Afghanistan. The Insurgents will be on the offensive against an ISAF camp. This is a great looking level, framed by pronounced ridges and hills, crossed by a dried-up river that provides cover and can conceal troop movements. There are also two villages protected by walls. The ISAF camp is located on a hill that overlooks one of the villages, and it's reinforced by concrete bunkers and ditches with sandbags. Ins_Karam, created by Bluestrike, has seen great progress over the last few months and it's getting ready to be tested and finally deployed to all of you so that you can enjoy it directly from the Steam version of Insurgency.


One of the Afghan villages, overlooked by a concrete bunker on your right
We would like also to mention the fact that the ESL Gather System now supports Insurgency. This is great news for players looking for something more than public server gameplay but that don't have a clan or a regular group of friends to play with:
The ESL Gather system is also supporting Insurgency now. You are able to find friends and like-minded people to play with. It is not focused on the competition but more on the fun and social part of gaming. It is a system with which you can find other players with whom you can play, no matter if you've got a team, no team or half a team. No matter if you are looking for a friendly match, a practice match, a 1on1 or a mixed team match.

You can check out all the information about the ESL Gather System system here. We would like to thank the ESL for their support of Insurgency and would also like to invite all of you to check out the Insurgency section of their website. You will find there information about the latest INS competitions and events, match results, and plenty of other interesting stuff!
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Insurgency (INS) is a total conversion mod for Valve Software's Half-Life 2, powered by the Source Engine. INS immerses the player in an intense online...
These are the official server files for Insurgency, the popular modification for Half-Life 2. Both linux and Windows servers should use this download.
Teaser Video for the upcoming version of Insurgency: Modern Infantry Combat (Beta 2). The new video shows some of the most important features included...
Teaser for the upcoming version of Insurgency: Modern Infantry Combat (Beta 2). The new video shows some of the most important features included in this...
This is a new video from the development team that shows work in progress on the new weapons animations.
An updated server.dll file for the 1.1a hotfix.
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Hey guys, I've been playing the Insurgency Mod for the past few days, since its release on the Steamworks thing. I'm having a good time playing, but I'd like to point out a few things I've noticed, in case nobody else has said them:
1) Teamkillers, oh boy. Today I was in a server where the US team could barely make it out of their spawn because there was a guy on their team rampantly teamkilling them every time he got the opportunity. He quickly racked up a morale score of -200 or so, before everyone got sick of him and left the server. I'm not sure if this is already possible but I'd like to see servers automatically kick or ban players with a certain morale score or lower. Considering that thus far the only way to lose morale is to teamkill, I think it's safe to say that anyone accruing a morale of -50 or lower is likely to be a griefer.
2) This is not so much a complaint, because I'm already quite impressed by the level of detail in the game, but I'd love to see some smoke bursts put onto the weapon firing animations. I'm pretty sure there's no muzzle flash on the guns because it's a sign of excess powder being burned after the bullet leaves the barrel and as such is unrealistic, but they will leave smoke, and I think it'd be a great aesthetic addition to the already fantastic model and skin detail in the game.
Keep up the good work!
last time i played this when it was looking glitchy. I want to try again, afraid might be same thing.
Nope, it's very better now! i was afraid too.
No servers :( useless
Uh, I see lots of servers.
you are an idiot. there probably are no servers, because you didnt hit the giant "JOIN GAME" button. i mean hell even though there are at least over 100 full 32 player servers and the 200 almost full ones. i mean wow your computer skill just blows me away. i wish i could be u. im gonna go scream at my microwave until it turns on instead of pressing buttons. brb.
i give this mod 9/10, would give this 10/10 but 1 - only because of all the Team killers in the game, playd for the first time today, a swedish player killd everyone in the team, i changed server, there was tkers, followed one up to a roof, just to see if there was something to shoot, then i mean the other team, then he says in voice chat with a 5 year old voice, "dont follow me" and kills me -.- but i gota say this mod is perfectly done :D like how the weapons is aiming :P 1 question, how do i get sniper?
Could be cool achievements like medals... don't?
ok i love your guys mod, but all te stupid noobs are ruining it. i mean i know you guys are aiming for realism, but I GET TKD MORE THAN THE ENEMY KILLS ME. i mean one round, my squad leader was literally looking for me. he shot me every round, EVERY ROUND! i walk into a room with an idiot with a shotgun, he sees me standing there, leaves, then when he re enters the room he unloads on me and i die. The is no way for these idiots to tell wether or not im an insurgent and no one wants to check to see if its ok to shoot they just wanna kill your ass and then type "O.... srry. LuL! xD!!!" FIX THAT!
I haven't experienced TKing to such a degree, but I do think that there should be either stiffer penalties imposed on repeat offenders or an easier way for players to tell their teammates apart from other enemies.
I don't have much trouble with this now, but admittedly, I was very confused when I first started playing. I've also noticed this happen with some other new players as well. From a very long distance, a white cloth wrapped around an insurgent's face can look strikingly similar to a helmet.
Anyway, I think a solution like some sort of marker can be beneficial to both experienced players (less friendly-fire) and noobs alike. The name showing up at the top of the screen is too out of the way in my opinion. I'd much prefer something that works more like how hud_centerid 1 does other HL games. Other than that, I think Insurgency is excellent! I'm a huge fan of tactical shooters (I played pretty much every R6 and GR title) and I found Insurgency to be very addicting and easily one of the best mods that I've played so far.