Vengeance r2 is my Quake 1 Engine mod. Vengeance revision 2 is based on QMB. This new Vengeance includes lots of new features includeing realtime lighting, light blooms, support for new file formats such as .md3, .spr32 and .pk3, an enhanced and scriptable particle system, new extensions and much, much more.
The idea for this mod is to add as many features as possible that facilitate both gameplay and modding. This includes lots of eyecandy, but keeping compatibility with both original Quake and those less fortunate in their computers.
Also included in the Vr2 project is vr2mod, a QC mod that shows off the capabilities of the Vengeance r2 engine, while also providing a fun playing experience in singleplayer and multiplayer. Features of vr2mod include smarter monsters, new maps, modified weapons, more realistic miscellaneous items (exploding boxes, lava deaths, etc), color-coded items, a flashlight and much more.
Always keep your eyes out for the next versions! :D
There's a double dose of download for you today! New releases of Vr2 and vr2mod have just been uploaded! We'll start with the new Vr2 additions:
And now, on to the new additions to vr2mod:
You can download the new version of vr2mod here and the new version of the Vr2 engine here. You can also visit the mod profile, here. Play nice, and have fun!
The new version of Vengeance r2, v2.2.4, has been released to the public! New features include: Changed sv.lightstyles to a regular array to avoid trouble...
Another new release of both the Vr2 engine and of vr2mod! New Vr2 features: In-game resolution changing Restructured md3 draw routine, including rtlights...
New releases of Vr2 and vr2mod! Woo-friggedy-hoo! Let's start off with the new Vr2 engine features: Optimized reflective water and motion blur Added...
Now available for the viewing and voting pleasure of you, the ModDB audience, is a thrilling, action packed trailer for the action movie of the year Quake...
vr2mod from January 24, 2007 Bugfixes, cleanups, tweaks, optimizations, reorganizations, and all kinds of other vague terms like that.
Nice work, man. :)
Hi Entar :D
I just visited your website... Freewebs.com but your page here at moddb.com is more pretty hehe.
Good job!!
Regards,
Q -Mark [0!0]
qrackerjackquake@gmail.com
Qracker Jack Quake
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Quakewiki.net
awesome!
alfaalex101: The Vr2 Engine (Vr2.exe) replaces GLQuake.exe. Vr2mod is not fully compatible with GLQuake, and requires an engine with certain extensions, like Vr2. So to run it you just put Vr2.exe where Quake.exe is, put the vr2mod folder where the id1 folder is, then run Vr2.exe -game vr2mod.
Everything went fine, except for one thing. Dude, why is there no music playing? Is it suppose to be this way?
How do you run it with GL quake? I really need idiot-proof instructions. Thanks
Will there be / is there already a linux port?
Yes, it's very easy to run original Quake with these effects - just download Vr2 and run it normally, without running (or even downloading) vr2mod.
with this would it be possible to run the original Quake with those effects? It would look amazing if it is possible.
Trailer particle effects are awesome!