SourceForts is a Half Life 2: Deathmatch mod where Combine and Rebels face off in capture-the-flag action with a big twist. Players build bases and other structures with blocks and plates in the "build phase" to protect themselves and their team's flag (which is actually a ball), and then duke it out and try to capture the enemy's flag in the "combat phase". Once the combat phase has ended, it's back to build, where players can repair, improve, and change their creations to ready them for the next combat phase. v1.9.0 has scrapped the money system, and instead takes advantage of a player class system. This gives players many different ways to play the game, while still keeping it balanced no matter how long a single game has gone on. The five classes include the heavy hitting Soldier, the quick and nimble Scout, the fort wrecking Rocketeer, the long range Sniper, and the Builder, which allows players to continue to build even after the build phase has...

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1.9.4 Map Media Release

1.9.4 Map Media Release

Jun 07, 2008 By Stieffers 0 comments

Here are all of the updated maps to be included in v1.9.4. Some are completely original, while others are re-hashes of previous classics.

SourceForts v1.9.3 Released

SourceForts v1.9.3 Released

Dec 18, 2007 By Stieffers 5 comments

SourceForts v1.9.3, the acclaimed mod where players build their own base, has released been released.

Version 1.9.3 Announcement

Version 1.9.3 Announcement

May 01, 2007 By Stieffers 2 comments

Due to certain events and an understanding that has been reached between the SourceForts team and the community, development on v2.0.0 will be halted....

SourceForts v2.0.0 Media Release

SourceForts v2.0.0 Media Release

Feb 09, 2007 By Stieffers 11 comments

After an awesome testing session last night, we decided that it was finally time to reveal our current working version of SourceForts v2.0.0. In case...

Coder Wanted

Coder Wanted

Dec 18, 2006 By KGtheway2B 0 comments

The SourceForts team is looking for a talented coder to help us out. The position is for a supplemental coder, not a lead. We want someone capable of...

v2.0.0 Promotional Media!

v2.0.0 Promotional Media!

Nov 02, 2006 By Stieffers 2 comments

Is this... v2.0.0 promotional material? Yes... yes I think it is! Oh dear, what has happened?! Have the developers actually been working on this mystical...

SourceForts 192 release and Steam Media Trailer

SourceForts 192 release and Steam Media Trailer

Aug 07, 2006 By Khuskan 8 comments

The SourceForts development team is very proud to present version 1.9.2 of SourceForts. This version stands as a stabilised version of the previous 1.9.1...

SourceForts v1.9.1 Released!

SourceForts v1.9.1 Released!

May 09, 2006 By Stieffers 4 comments

After months of hard work from the entire team, we are proud to present SourceForts v1.9.1, filled with numerous bug fixes and enhancements. Notably,...

Staff Re-Convening and Media Bonanza

Staff Re-Convening and Media Bonanza

Nov 24, 2005 By Stieffers 1 comment

Our beloved project leader and coder, James “jlf” Freedmen has decided to leave the SourceFort's team due to complications in his life....

SourceForts v1.9.0 Released!

SourceForts v1.9.0 Released!

Sep 24, 2005 By jlf 0 comments

We have just released SourceForts v1.9.0 to the general public. You can download it from . Enjoy!

SourceForts 1.9 Press Release

SourceForts 1.9 Press Release

Sep 01, 2005 By Khuskan 5 comments

Following a rather unfortunate last two months, the SourceForts Team is now back on track with v2.0.0 well on its way, and we hope to give you more news...

SourceForts v2.0.0 Update

SourceForts v2.0.0 Update

May 25, 2005 By Stinger` 2 comments

SourceForts version 2.0.0 is coming along nicely, with several new maps in development and some major gameplay enhancements planned following the first...

v2.0.0 Announced

v2.0.0 Announced

Apr 12, 2005 By jlf 0 comments

That's right, SourceForts version 2.0.0 is on the way - estimated release date 1st May 2005. Version 2.0.0 will fix all current speed and reliability...

 v1.4.2 - back on track

v1.4.2 - back on track

Apr 09, 2005 By jlf 0 comments

I'm pleased to announced that SourceForts is far from dead. I've fixed the crash bug, and you can download the updated version from here: (thanks...

Bad news, im afraid

Bad news, im afraid

Apr 08, 2005 By Dred_furst 1 comment

Im very sad to say knifa has given up on the project of sourceforts, and this is no hoax. However, this mod is not dead. at the moment, im finding people...

Bugs in sf_columns, sf_mineshaft and sf_skywalk

Bugs in sf_columns, sf_mineshaft and sf_skywalk

Mar 31, 2005 By Knifa 1 comment

There are bugs in sf_columns and sf_mineshaft that cause pieces to unfreeze if hit with the gravity gun. There was also a bug in sf_skywalk that caused...

v1.4.1 Released!

v1.4.1 Released!

Mar 29, 2005 By Knifa 0 comments

Y helo, just released a quick update to fix a few annoying things. Changelog: Made freezer gun only unfreeze things that havn't been frozen by the...

v1.4 Released!

v1.4 Released!

Mar 28, 2005 By Knifa 2 comments

Y helo thar. I've just released SourceForts v1.4. Main features being the new weapon, the Subharmonic Destablizer, which is used to unfreeze fort...

v1.3.2 Released!

v1.3.2 Released!

Mar 08, 2005 By Knifa 0 comments

I've released v1.3.2 of SourceForts with a ton of bug fixes and tweaks. Changelog: Pulse Rifle down to 7 frags Fixed auto-freeze not working sometimes...

v1.3.1 Released!

v1.3.1 Released!

Mar 06, 2005 By Knifa 3 comments

IMPORTANT I made a quick update to try and stop the physics bouncing and to fix the buying. Sorry about this. Changelog: Made the max collsion checks...

v1.2.1 Released!

v1.2.1 Released!

Feb 26, 2005 By Knifa 2 comments

v1.2.1 for SourceForts has been released. The changes are: Added outputs and inputs to logic_gametimer for when build/fight mode is started, and to force...

SourceForts v1.2

SourceForts v1.2

Feb 25, 2005 By Knifa 0 comments

SourceForts v1.2 is on it's way, I've done some beta tests and it's going along nicely. In the update, there will be: New Maps and updates...

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Developed By
Stieffers
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Release Date
Released Dec 1, 2007
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