Haegemonia - Vector Prime V 1.0
Jun 19, 2008 Full Version 26 commentsHaegemonia - Vector Prime brings the Star Wars feeling into Haegemonia The Solon Heritage. Playable Races will be the Rebels, The Empire and the Pirate&Smugglers....
This Mod brings the Star Wars feeling into Haegemonia The Solon Heritage.
Playable Races will be the Rebels, The Empire and the Pirate&Smugglers. Yuuzhan Vong are independent race.
The Mod will come out with complete new AI, new Techtrees for every Race, new Sounds and Music, new GFX and of course new Models.
It will have different Era's (from Old Republic over Civil War to New Republic)with the typical Ships from this Time.
And if you are asking now about the Ships, well there will be Ships from little Tie's up to the Allegiance or Mediator Class.
3 comments by m[ART]in on Apr 13th, 2006 digg this super bookmark
A new Version (Beta 0.9) of the Vector Prime Mod for Haegemonia has been released!
Featuring the Jedi Starfighter, the Home One, the XQ1 Weapons platform and many other new or improved Ships and Effects the Vector Prime Beta 0.9 is a visual firework inflamed on your screen. With additions like the Squad launch script, the Tractor beam and many other changes, the gameplay is better and easier to handle than before.
There still are a lot of things to do for me and Arachno, like the Nebulon B frigate, overworking some models by adding shaders and smoothing groups and, of course, the Singleplayer campaign. So just be patient and wait for following versions ;)
We welcome all comments and critics and will adhear your advices, so, please play the mod and share your experiences with us :)
Haegemonia - Vector Prime brings the Star Wars feeling into Haegemonia The Solon Heritage. Playable Races will be the Rebels, The Empire and the Pirate&Smugglers....
This is the VP trailer I made. It some ships of the mod. A new version can be made, but this is it for now. Enjoy!
Work in process version of Vector Prime SW mod for Haegemonia TSH. Feel free to add maps, graphics or scripts or everything what do this game mod...
Version 0.9 of the Vector Prime mod with several bugfixes and features like the finished home one, the jedi starfighter, XQ1 Starfighter platform and...
First fruit of our work !!!!! This first beta version of Star Wars mod contains new models for 3 races - Galactic Empire, Rebel Alliance and Smuglers&Pirates...
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
I have been playing with the mod with the mod and you asked for feedback so here is what i think.
- The mod is stable as far as I can tell. I have played a lot of games and no crashes happened.
- I think the random map genertor is a real great idea. It can balance the quite few number of maps in the game.
- The new ship icons on the map really suprised me. They are really helpful for identify the attacking ship and the starmap isn’t that boring now.
- With all the ships re-added we got a bigger selection but what is really good is that they are now linked to the research tree. However the are several ships unskinned ships (Liberator, cc 7700 etc.) and some have skinning that is really unsophisticated (Ranger corvete, Corellian gunship and so on).
I also agree with you about the heros. The old models should be replaced by members of the Star Wars species but I don’t really know about what planet types are you thinking about. The game covers almost all types.The only one I can think of now is an asteroid planet as Kessel or maybe a Coruscant type planet with it’s whole surface covered by one large city.
Moreover there are still a large number of ships that should be replaced. Like the mining ships. ( I didn’t really count them all but i think there are the mining ships, the residental base, the diplomatic ships, supply ships, not to mention the colonization and population tranports.) The original spy ships could be removed since every fraction has its own Star Wars version.
So all in all the mod is as excelent as always. I really enjoy playing it but as you have said: there is still a lot of work.
kessel-like is barren ;)
Coruscant-like, as I tried to implement earlier could be done yes.
DLL NEEDED BY MAJOR UPDATE 1A
Files.filefront.com
If the Vector Prime Launcher, created by Major Update 1A asks for a missing DLL file, unzip this into your Vector Prime folder. Required to use the launcher and the random map generator built into it.
Some fruits of my recent graphics editing work:
Wallpaper: Media.moddb.com
banner: Media.moddb.com
The banner has a slight graphical distortion close to the haegemonia, but that can easily be removed.
Hey thats why are we here, excelent update research is now fixed so making ship is little more harder.
MAJOR UPDATE 1A
Dodownload.filefront.com
-Fix: startup screen crash
-Fix: in-game crash related to startup screen crash
-Fix: Launcher actually works
-Details: The crashes were caused by missing 3d models and base files. It seems that VP1.0 had some models completely removed, others partially removed, and others left in place. Now all models will work.
-Features: Same as Major Update 1
Major Update 1 will be removed - you do not need to worry about it. Install this one instead. You can also install Major Update 1a on top of Major Update 1 if you already installed it - you do not need to reinstall the whole mod.
Thanks for the feedback, I appreciate it! This version of the patch should make it work, I tested it on a clean VP version 1.0 myself. Keep it coming.
do you use Vista?
No...XP SP2
hmmm, likely something with sound or video initialization ;)
Sounds like something with game_inf/bases.
Working on it.