D.I.P.R.I.P. is a Half-Life 2 multiplayer total conversion. Gameplay is based on vehicle combat in various post-war environments. Vehicles use multiple weapon mounts which are activated by finding weapons scattered around the battle grounds. Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles' weapons and subsystems through the use of a 'money for damage' system.

Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles.

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Blog RSS Feed Report abuse Latest News: Uranium Run City map and new vehicle scripts

4 comments by Pacanusmaxus on Jun 20th, 2008 digg this super bookmark


In this update we have some fresh screenshots from the new team game mode - Uranium Run. All of the screenshots have been taken on the City map which is the biggest one we have created so far.


We have received a lot of complaints about vehicle handling after the last release and have been working hard to improve it. Today we are releasing an updated version of the vehicle physics scripts. They decrease the vehicle response delay, but are a purely server side solution. You can test them out on our official servers listed in this forum thread, check them out yourself or wait a day or two untill they propagate across all servers. These scripts are available in our downloads section.

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DIPRIP vehicle scripts 2008.06.19

DIPRIP vehicle scripts 2008.06.19

Jun 20, 2008 Patch 2 comments

New vehicle physics scripts. They improve handling response time compared to the 1.0 demo build. They work only server side so they must be placed on...

DIPRIP Launch Trailer HD

DIPRIP Launch Trailer HD

Mar 11, 2008 Trailers 3 comments

This is the D.I.P.R.I.P. Demo launch trailer in 720p.

DIPRIP v1.0.0 Win Server

DIPRIP v1.0.0 Win Server

Mar 07, 2008 Server 2 comments

This is the DIPRIP Demo v1.0.0 Windows Dedicated Server package. It contains all files necessary to run a Windows Dedicated server. IMPORTANT - WARNING!...

DIPRIP Demo v1.0

DIPRIP Demo v1.0

Mar 07, 2008 Demo 17 comments

This is the DIPRIP Demo v1.0.0 Full Client installer.

DIPRIP Gameplay Trailer 640x360

DIPRIP Gameplay Trailer 640x360

Oct 19, 2007 Movies 0 comments

We are proud to present a new gameplay trailer featuring the Hedgehog in motion and new explosion effects.

DIPRIP Gameplay Trailer HD

DIPRIP Gameplay Trailer HD

Oct 19, 2007 Movies 1 comment

We are proud to present a new gameplay trailer featuring the Hedgehog in motion and new explosion effects.

Comments  (0 - 10 of 126)
Ratchet66
Ratchet66 Jun 15 2008, 5:56am says:

Nice mod but I can't find serverss with pings lower than 150-200

+1 vote     reply to comment
Mutant1988
Mutant1988 Jun 8 2008, 7:40am says:

I'm really glad to hear about full analog support. That means I can just plug in my PS2 controller, and no more clunkiness for me (One stick for steering, one stick for camera. Perfect!). ;D

And teambased modes, sounds great as well, can't wait for it. ;D

You guys are fans of the Twisted Metal series, right? Because your mod reminds me so much about it, and I mean that in the best possible way, of course. Extremely satisfying gameplay (Besides the controller clunkiness so far, keyboards really aren't ideal for driving games), and a lot of personality (Not deranged psycho drivers yet, but they're working on it).

What I'd like to see included in a future release though, besides the things already mentioned, is perhaps a "Keep Away" kind of gamemode, where players compete to get keep hold of "It" (Marked on map, and shown on the carrier car, bright light, ray of light, or a flag, perhaps), where the one who holds it the longest, or a set time, wins. Or, alternatively, that you fight for it, and, when held, have to deliver it to checkpoints, to score points, in which case, the amount of points decides the winner (Could work for teams too, right? And, having the ability to launch "It", mortar like, to teammates, or leave it over instantly, by bumping them. Even better, and more frantic, if supporting multiple teams, 3-4).

And, also, as an option to put a little more pressure on the "It" holder, "It" could be a bomb, which detonates and kill the carrier (Leaving it to be picked up by other players), unless checked at checkpoints, at which additional time is added, or it's simply reset (This would effectively prevent camping, hiding, and similar unfun, and gamestopping behaviours).

+1 vote     reply to comment
Pacanusmaxus
Pacanusmaxus Jun 11 2008, 5:19am replied:

Hey,

Thanks for the feedback! We are currently working on a team game mode where one team has to carry a bomb to the other team's base. The bomb has to be delivered a few times as one explosion is simply not enough :) So far the play tests are very promising. Its a really cool feeling when you have the bomb, there are three of your squad mates convoying you in the front and suddenly mortar shells start flying in the air, a few enemy cars attack your group and the only thing that you want to do is get past that hell and deliver the payload :)

+1 vote     reply to comment
bugme_not
bugme_not May 31 2008, 2:26am says:

hey im new to thic.. can you'll tell me.. which half life 2 version do i actually need to play this mod.. plz tell me in little details.. thanx.. :)

+1 vote     reply to comment
ivr56
ivr56 May 25 2008, 11:08pm says:

Hey Guys
I have Half Life 2: Deathmatch with Source 2007 .gcf files but not the actual Half Life 2.

Can i still play this?
Thanks in advance

+1 vote     reply to comment
Pacanusmaxus
Pacanusmaxus May 29 2008, 4:34am replied:

If you can play any other mods then you will be able to play DIPRIP.

+1 vote     reply to comment
Mutant1988
Mutant1988 May 24 2008, 1:14am says:

"we have successfuly ported to the Orange Box SDK"

Wait, doesn't this mean that you won't be able to run the game, unless you have a Orange Box game (As of yet, I for one, don't)? Besides that, the improvements planned for the next release sound very good. Analog controller support, is perfect, and, teammodes, well, always fun to team up, really. ;D

+1 vote     reply to comment
Pacanusmaxus
Pacanusmaxus May 29 2008, 4:34am replied:

Orange Box is not required to run Orange Box mods. You will only have to download the Orange Box SDK Base which is free if you own a Source based game that allows playing mods (e.g. HL2, CS:S, DOD:S), so if you can play DIPRIP now you will also be able to play it in the future.

+1 vote     reply to comment
viper276
viper276 May 19 2008, 12:07pm says:

is there going to be a full version of D.I.P.R.I.P.

0 votes     reply to comment
LORDDEREX
LORDDEREX May 13 2008, 8:04am says:

U should start makeing some more modes, like team death match, and maybe a idea that's just for diprip? 1 of a kind.

+1 vote     reply to comment
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Platform
PC
Developer
Exor Studios
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Official Page
Diprip.com
Release Date
Released Mar 7, 2008
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Style
Genre
Car Combat
Theme
War
Players
Multiplayer
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