Battlefleet Gothic - The Gothic Wars


The year is 139.M41. A telepathic plea has been heard from Arx Station, all of the stations inhabitants have been slain in particularly gruesome ways. Over the next few months this proved to be only the start in a series of incidents across the sector. It was only when a number of vessels, including an Emperor Class Battleship, were found with all hands lost and filled with decay did the Imperium begin to take notice.

By then it was too late and a large contingent of Death Guard, including the vessel Plagueclaw, took the planet Morganghast. Imperial Fleets were put on high alert, but they were still unprepared for the increase in Warp activity across the sector. Fleets were cut off, communications lost. Doomsday cults erupted all over the sector, lynch mobs roamed many Hive Worlds and secret cults infiltrated many planets.

It was only when the Chaos forces began to take two artifacts did the Imperium begin to seriously worry. On the planets of Purgatory and Ornsworld, two ancient artifacts were taken for an unknown purpose.

It was then than the entire of the Gothic Sector was cut off. And all around, the warfleets of Abbadon the Despoiler emerged from the Warp, for the 12th Black Crusade. Humanity's greatest threat had come to the Gothic Sector and it was to face it alone.


Races of the Gothic Wars:

The Imperial Navy: The war-fleets of the Imperium of Man. The largest naval force in the known universe, outfitted with ships centuries old and highly trained crews, ready to face any threat.

Chaos Warfleets: The vessels and warbands of Abbadon the Despoiler. The Chaos fleets that invaded the Gothic Sector were not just Legions but traitor vessels from previous conflicts, recent turncoats, all sorts of traitors and vagabonds accompanied Abbadon on his great invasion. Legend says that some Daemon Primarchs followed suit.

Disclaimer
:

The current release is a BETA RELEASE; we were sick of delaying the mod's public release so we have given you what we currently have. Regular patches are to be expected!

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BFG Brief Update

News 3 comments

Firstly, I must apologise profusely for this mod having 'died' over the last few months. My own personal life caught up with me and I have spent half the year trying to desperately recover a degree out of it, so my focus has very much been on finishing university, with this mod sadly put to the backburner.

However - within the month I finish university completely, and with that, I will have the free time and energy to dedicate myself to this mod and to finally releasing a full version before the actual game comes out!

However, in order to do so - I need to sound the horn of recruitment:

BFG desperately needs:
- A Coder
- a Texture Artist (3d and 2d)
- a Map Designer
- An Environmental artist.

Orginally, I myself did all of the above, but I realise I have been pushing far too much above my weight. With the absence of Gorb now, I must simply expand the team in order to move forward and release! So if you'd like to join the team, simply email me at haratac @ live.co.uk (remove the spaces!)

Thanks, and there will be an update soon.

Brief Update

Brief Update

News 7 comments

A news update on the progress of the mod and why progress has been sporadic.

0.9 - the Eldar

0.9 - the Eldar

News 4 comments

A summary of the Eldar Race, the next playable race to be released for Battlefleet Gothic.

Battlefleet Gothic - 0.8 RELEASE

Battlefleet Gothic - 0.8 RELEASE

News 6 comments

Battlefleet Gothic 0.8 Beta Version - with AI and UI changes.

0.8 PATCH NOTES

0.8 PATCH NOTES

News 6 comments

BFG prepares for the next patch - 0.8, with new textures, UI and models to match...and AI at last.

RSS Files
Battlefleet Gothic  - Beta 0.7 - Part Two

Battlefleet Gothic - Beta 0.7 - Part Two

Demo 15 comments

This is the first public beta for Battlefleet Gothic. The intention was for a first, full release, but studies and work got in the way. Rather than continue...

Battlefleet Gothic  - Beta 0.7 - Part One

Battlefleet Gothic - Beta 0.7 - Part One

Demo 16 comments

This is the first public beta for Battlefleet Gothic. The intention was for a first, full release, but studies and work got in the way. Rather than continue...

Post comment Comments  (0 - 10 of 457)
JordanThomas
JordanThomas - - 44 comments

Does anyone still have a copy of Battlefleet Gothic - 0.8 RELEASE all links are down. I want to continue its development to create a campaign for Unification and Ultimate Apoc. Please could someone provide a link.

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Redeyemist
Redeyemist - - 26 comments

I feel ya i can't play the armada one this is all i have lol.

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thenidhogg88
thenidhogg88 - - 12 comments

This smells dead
I really hope it isn't though.

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rayray444
rayray444 - - 38 comments

question.....is this a total conversion does it change all units to ships, and maps are in space or sky battles?

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toporu
toporu - - 73 comments

why do we need still this when we have BATTLEFLEET GOTHIC :ARMADA????

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Night_Lords_Captain
Night_Lords_Captain - - 34 comments

Why do you still need Dawn of War 1 when there's Dawn of War 2?
Because they're completely ******* different, and as such, offer their own unique experience that the other cannot?

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Guest
Guest - - 689,284 comments

That's not an answer: This is looking to be the same as Battlefleet Gothic: Armada. Dawn of War(s) one and two are completely different, but have the same general concept. As such, making a Battlefleet mod in Dawn of War is like making a Fallout 3 mod for Fallout 4.

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Guest
Guest - - 689,284 comments

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lozo222
lozo222 - - 47 comments

Is this mod dead?

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Guest
Guest - - 689,284 comments

When i try to load it, it just says "Failed to load Game!". I think I installed it correctly. I extracted both .rar files to my Soulstorm directory. Could it just be a problem with Steam, or I didn't install it right.

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Gorbles Creator
Gorbles - - 277 comments

What does your warnings.log in your DoW directory say?

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