Overview:
Like Wasteland Merc 2, this is a total conversion mod. Wasteland Merc 3 features all new locations, custom weapons,
new missions and dialog. See below for a more detailed list of these features.
Theme:
In this version of the Wasteland Merc series you're a mercenary stranded in a town with a broken down car. The leader, Kingpin, will repair your car and eventually allow you to leave for good if you repay his favor by completing a series of quests to help the town.
Changes:
Unlike the previous Merc Mod, you won't have to remember where each person is to cash in your reward items. There will be a single character that will send you out for items to return for a reward. This should alleviate some of the headache of dealing with the 60+ NPCs in the previous mod.
There will be only one big town in WM3. You won't have to worry about running out of time, as you'll never even see the world map. New areas are unlocked by completing tasks for members of the town and can be accessed by using your car (similar to the vault-net in the second mod). With this removal of the world map you'll be instead able to choose to hunt using your car. You can choose to travel deeper into the wastes to encounter more difficult random enemies.
Features:
* The addition of Boss Battles. In order to clear an area (some areas can only be done once) you may have to defeat a boss-type enemy to get the key item you're seeking. Speech skills will come into play as you may be able to convince a character to give up an item without conflict.
* Multiple endings. In WM3 you have several options to complete the game. You can eliminate the super-mutant who is threatening the town (the final boss) or even kill all the inhabitants of the town. The previous games ended only when the time ran out, now you have a real goal.
* It won't be so annoying to get certain essential materials for crafting and other tasks (water, most notably).
*Automated mining and cooking
Staff:
Haris Tojaga
Direction, Production and Engineering
Contact at: wastelandmerc.atspace.com
Miran Tojaga
Lead scripter
Contact at: wastelandmerc.atspace.com
Micheal Marshall
Lead Mapper
Contact at: wastelandmerc.atspace.com
Carl Ratcliff
Lead Dialog Writer/Proofreader
Contact at: www.carlsguides.com
This demo has no gameplay. Its early alpha. It shows intro movie of Wasteland merc 3 and unpolished first map in the mod.
Overview: Like Wasteland Merc 2, this is a total conversion mod. Wasteland Merc 3 features all new locations, custom weapons, new missions and dialog...
Bored and waiting for Fallout 3? Download these gems for Fallout 2 to help kill the time.
Installation: Backup your fallout 2.exe and "fallout 2/data" folder and replace them with ones that come with this mod and you're ready...
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mod maker pls send me the program you use i want to mod a map so i can get a item at the start my email is dr.sethfc@hotmail.com
dont rush mods dudes,mods take time and effort on the leaders part,im sure haris doesnt need more stress as it is
It wont be done untill after summer. And yea there will be alot of different reactions and ways to solve things depending on how your char is build, both stats and skills will affect dialogues.
Yeah it sure looks cool and a lot better than WM2. Also could you please make more multiple-choice dialogs and also your answer to affect NPC reactions like the original Fallout 2?
damn this looks god damn cool dude i cant wait till u release it :D