UEAW v4.0 + Autoupdater
Mar 30, 2007 Full Version 8 commentsRelease of UEAW v4.0 For detailed info, changelogs and update/release-timetables see UEAW website: -->

Latest version: UEAW v4.0
The Focus of UEAW is to bring the eras, or periods of time, to the game that were not in the original release of Empire at War. The Mod will include new heroes, units, buildings, technologies, planets and weapons. Players will have a chance to take control of the dark side or light side in a galactic campaign in each era, as well as the ability to train the sith as the dark side, or jedis as the light side. The Ultimate Empire at War campaign will also be available, which is a Galactic Campaign that spans every era of time in the mod, covering all material, units and heroes in the mod.. More about the Ultimate Empire at War Galactic Campaign below.
The Eras:
The Old Republic (25,000 BBY - 1,000 BBY) The two major forces in the galaxy during this time were the Republic and the Sith. Players choosing the Dark Side will follow the sith throughout the Old Republic Era, while users choosing the Light Side will control the Old Republic.
Rise of the Empire (1,000 BBY - 0 BBY) The Galactic Republic and the Confederacy of Independent Systems were the two major forces that UEAW is covering. Depending on which side of the force you are on , you will control the Galactic Republic or the CoIS.
Rebellion (0 BBY - 4 ABY) The Rebellion Era, although already covered in the game, will also be included in UEAW. The Rebellion and Imperials will be the two major powers during this time that player will take control of.
New Republic Era ( 5 ABY - 25 ABY) During this period of time after the Rebellion, the New Republic takes over from the Rebellion, while the Imperial Remnants is the faction that opposes them.
The Ultimate Empire at War Campaign
The Ultimate Empire at War Galactic Campaign is a massive camapign that spans all eras of time covered in the mod. Players will choose a side (Dark Side, Light Side) and will follow the respective paths of the Dark and Light Sides of the force throughout time. Each era will bring new weapons, technologies, heroes, units and planets, allowing the player to create bigger and more advanced armies and control more powerful heroes. Lead either the Dark Side or the Light Side of the force to the ultimate victory in the galaxy and the annialation of the opposing side.
Deutsch:
Dieses "Addon" fuer das Ultimate-EAW Mod ist nur fuer die Benutzer der deutschsprachigen Version von Empire at War gedacht.
Es wird von Fynbos, einem Mitglied des UEAW-Teams aus dem original-Mod uebersetzt.
Das Original UEAW-Mod muss voher installiert sein!
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Update 4.0.64
New things are on the way, very good things. We will be releasing a new patch soon to fix some bugs reported back to us. Update 4.0.64 is estimated to be released at 12 GMT on the 27th of May so check back then for it. There is an upcoming sneak peak of what will be in V1 and as you know, Version 1 (V1) will include all UEAW space units and Version 2 will have finish it up by including the land units and something else possibly...Just to be clear there will be no new units with the patches, just bug fixes.
EDIT: Update has been released!
UEAW V4.0.64
Forces of Corruption Campaign Fix: Can Now Complete Campaign while playing UEAW. Previously the Game would not allow you to pass the Hypori Droidworks, we've set the mission to end when you disable the droids, we know it cuts out several important cut scenes, but it was the best we could do.
Nebula Star Destroyer and Eclipse Super Star Destroyer Fix: The Previously Offered Manual Fix for the Nebula and Eclipse which fixed a error in our coding is now available on here.
New Land Skirmish Map: Kessel Creator Chaos
All you need to do to receive this update is to open your UEAW V4 updater and find and install the updates, if you don't have the updater, you can find it in the download section here.
Map Pack 2
Our head mapper evilbobthebob has released a new map pack!
Whats inside?
Name: Taris Undercity
Description: A balanced land skirmish, with a number of hidden areas
Name: Trandosha Space
Description: A simple, balanced space map with loads of room for SSDs
Download them at our forum here. Incase you want Map Pack 1, you can get it here. You will need to register an account to get the files at this time, but it's well worth it.
Requests system
Back on our forums, the requests system has been completely reorganized. With a much more efficient requests system, there are separate boards for different requests. You can post in the relative board, depending on the nature of your request; Space, Land or Other Features. Each of these sections has its own dealt with board, so make sure to look though this before posting your request so your not repeating anything. Last thing and most important, if you want something added, post it!
Release of UEAW v4.0 For detailed info, changelogs and update/release-timetables see UEAW website: -->
Video footage of the beta testing of the mod. The beta version of the mod does not include many of the features that the full mod contains.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
HMmm not sure how many ppl are still watching this mod without a update in over a month im not surprisded but due to some recenr re-staffing expect an update very very soon.
how do you get the full mod as in the republic, the CIS, the Imp remantants, the new republic stuff in the mod?
plz finish the mod a little sooner
ya go into to data\xml and delete all the ships except for the ones u want the empire ones are called space_empire
can any body tell me how the delet the super start destroyer for the rebels andthe zan C?
best mod for star wars out there!
Hey I agree with you tmankey this IS the best SW mod out there.
lol i thought those ugly ships were made up, but i guess they are real because i looked them up
Ugly TYE-wing model: Moddb.com
Ugly TYE-wing drawing: Images.wikia.com
Ugly ship topic: Starwars.wikia.com
just a suggestion, but why not use the model from EAWFOC for the eclipse, but just edit it so its finished with hardpoints etc? (i have also heard there is a completed model somewhere in the games files, though i dont have proof of it...)
There is a prop of the complete thing in the petroglyph map editor but it is unusable